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Shape Jumps

Swimmers jump in making different shapes – pencil, star and tuck – learning body control in the air and on landing.

Stages
Stage 3
Difficulty
Advanced
Skills
Water Confidence, Jump Entry
Equipment
None
Age
6–12 years
Group size
1–10 swimmers
Time
About 5 minutes
In a lesson
Skill Development 1, Skill Development 2, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Depth must suit the shape – pencil jumps go deeper.
  • Never allow head-first entries in shallow water.

What it develops

  • Jump in safely and return to the side

How to run it

  1. Demonstrate each shape on poolside: pencil (arms by sides, legs together), star (wide), tuck (knees hugged).
  2. Swimmers jump in with the shape the teacher calls.
  3. After each jump they return to the side.
  4. Ask: which shape went deepest? Which stayed near the top?

Teaching cues

  • Jump out, not up.
  • Hold the shape until you land.
  • Swim back to the side.

Make it easier

  • Only pencil jumps, with a helper in the water.
  • Sitting 'tuck' drop from the edge.

Make it harder

  • Change shape in the air (star to pencil).
  • Jump with a quarter turn to face the side.

Common faults

  • Leaning back and landing on the back.
  • Star shape too close to the wall.

Corrections

  • 'Look at the teacher, not at your feet.'
  • Jump further out before the star.

Assistant / L1 role

  • Wait in the water at a safe distance from the landing zone and call out which shape you saw so swimmers get feedback.

Helps with