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Windmill Arms

Swimmers learn the alternating front crawl arm action standing and walking before trying it swimming.

Stages
Stage 3
Difficulty
Beginner
Skills
Front Crawl, Coordination
Equipment
None
Age
5–99 years
Group size
1–14 swimmers
Time
About 4 minutes
In a lesson
Introduction / Warm-up, Skill Development 1, Skill Development 2
Shared by
SwimShare Resource

Safety notes

  • Space swimmers so arms don't hit neighbours.

What it develops

  • Swim about 10 metres on the front
  • Show early actions for all four strokes

How to run it

  1. Standing in shoulder-deep water, bend forward so the chin is on the water.
  2. Circle one arm at a time: reach forward, pull back to the thigh, lift out and over.
  3. Walk forwards while windmilling.
  4. Progress to push and glide, then windmill arms with a kick.

Teaching cues

  • Reach forward.
  • Push the water back to your leg.
  • One arm at a time.

Make it easier

  • Practise on poolside first.
  • Windmill one arm only.

Make it harder

  • Add face in and bubbles while walking.
  • Swim a width with windmill arms and kick.

Common faults

  • Both arms moving together.
  • Short, splashy strokes that stop at the tummy.

Corrections

  • 'One arm waits while the other works.'
  • 'Thumb brushes your leg at the back.'

Assistant / L1 role

  • Stand behind a swimmer and guide both arms through the windmill pattern for a few strokes.

Helps with