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Dolphin Kick Judges

A team relay where judges award points for good dolphin kick technique – not just speed – so everyone kicks properly under pressure.

Stages
Stage 5, Stage 6, Stage 7
Difficulty
Developing
Skills
Dolphin Kick, Body Wave
Equipment
Float, Short Fins
Age
7–14 years
Group size
6–16 swimmers
Time
About 6 minutes
In a lesson
Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • One team per lane; kick on the surface.

What it develops

  • Butterfly rhythm with early full-stroke arms
  • Butterfly with two-kick rhythm and forward breathing
  • Efficient butterfly for a short distance

How to run it

  1. Teams of three: one kicker, two judges.
  2. The kicker dolphin kicks across the width (float or streamline).
  3. Judges score two points: 'legs together' and 'wave from the chest'.
  4. Rotate roles. Highest technique score wins.

Teaching cues

  • Legs together.
  • Wave from your chest.
  • Judges – look closely.

Make it easier

  • Kick with a float and fins.
  • Judge one point only.

Make it harder

  • Streamlined kick with a forward breath.
  • Add one butterfly stroke at the end.

Common faults

  • Racing and bending the knees.
  • Judges not watching.

Corrections

  • Points only for technique.
  • Give judges a clear checklist card.

Assistant / L1 role

  • Run the judges' panel for one lane and check scores are fair.

Helps with