Home › Stage 5

Push, Glide, Kick, Break Out

A short, controlled underwater push-off: streamline, a few kicks, then rise gently into the first stroke.

Stages
Stage 5, Stage 6, Stage 7
Difficulty
Developing
Skills
Streamlining, Push and Glide, Dolphin Kick
Equipment
None
Age
7–99 years
Group size
1–14 swimmers
Time
About 5 minutes
In a lesson
Skill Development 1, Skill Development 2
Shared by
SwimShare Resource

Safety notes

  • Keep underwater phases short; breathe out steadily and surface whenever needed. No breath-holding challenges.

What it develops

  • Basic turns with a streamlined push-off
  • Streamlined underwater push-off with kick
  • Turns with streamlined push-offs and underwater phase
  • Turns suited to each stroke
  • Controlled underwater skills

How to run it

  1. Push off just under the surface in a streamline.
  2. Glide briefly, then add three to four flutter or dolphin kicks.
  3. Angle gently upwards and start the first stroke as the head reaches the surface.
  4. Swim a few strokes and stop.

Teaching cues

  • Push, glide, kick.
  • Rise gently.
  • First stroke as you surface.

Make it easier

  • Push and glide at the surface, then kick.
  • Two kicks only.

Make it harder

  • Dolphin kick push-off on the front and back.
  • Link to a turn.

Common faults

  • Going deep and staying down too long.
  • Popping up vertically and losing speed.

Corrections

  • 'Stay shallow, like a submarine at periscope depth.'
  • Start the stroke before the head is fully out.

Assistant / L1 role

  • Watch from above at the push-off wall and confirm each swimmer surfaced within the agreed distance.

Helps with