Home › Stage 6

Turn Challenge

Swimmers turn and push off to reach a floating target – points for a clean turn and a held streamline, not raw speed.

Stages
Stage 6, Stage 7
Difficulty
Advanced
Skills
Streamlining, Turns
Equipment
Floating Toys
Age
8–16 years
Group size
4–14 swimmers
Time
About 6 minutes
In a lesson
Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • One swimmer at the turning wall at a time.

What it develops

  • Turns with streamlined push-offs and underwater phase
  • Turns suited to each stroke

How to run it

  1. Place a floating toy a few metres from the wall.
  2. Swimmers approach, turn (their choice for the stroke) and push off.
  3. Points: 1 for a legal-style turn, 1 for a held streamline, 1 for reaching the toy before the first stroke.
  4. Rotate through; beat your own score.

Teaching cues

  • Clean turn.
  • Tight streamline.
  • Reach the target.

Make it easier

  • Target closer.
  • Open turn only.

Make it harder

  • Target further.
  • Stroke-specific turns in medley order.

Common faults

  • Rushing and skipping the streamline.
  • Swimmers crowding the wall.

Corrections

  • Only score clean turns.
  • Stagger swimmers so the wall is clear.

Assistant / L1 role

  • Judge one of the three points consistently for every swimmer.

Helps with