Home › Swimming – Stage 9

Front Quadrant Timing

One hand stays in front until the other passes the head, so the stroke stays long and the body stays balanced on the extended arm.

Stages
Swimming – Stage 9
Difficulty
Developing
Skills
Front Crawl Arms, Stroke Timing, Stroke Efficiency
Equipment
None, Float
Age
8–99 years
Group size
1–16 swimmers
Time
About 6 minutes
In a lesson
Skill Development 1, Skill Development 2
Shared by
SwimShare Resource

Safety notes

  • Keep one direction per lane or widths only to avoid head-on contact.

What it develops

  • Front crawl: rotation, early catch and bilateral breathing

How to run it

  1. Swim front crawl slowly, keeping the lead hand extended until the recovering hand passes the swimmer's head.
  2. On a teacher call of 'catch-up', swimmers let the hands meet in front for three strokes.
  3. On 'overlap', the lead hand starts its catch just as the other hand passes the head.
  4. Finish with a length of normal front crawl and ask swimmers to describe where their hands meet.

Teaching cues

  • One hand always in front.
  • Start the pull as the other arm passes your head.
  • Long and smooth, not rushed.

Make it easier

  • Use a short float as a baton passed from hand to hand in front of the head.

Make it harder

  • Keep the overlap timing while breathing every three strokes.
  • Count strokes for a length and try to take one fewer with the same effort.

Common faults

  • Both arms pulling at the same time (windmill).
  • Waiting so long that the swimmer stalls.
  • Lead hand drops while waiting.

Corrections

  • 'Your front hand is the brake – keep it up there until the other one arrives.'
  • 'Don't stop – start the catch as the other hand passes your goggles.'
  • 'Reach forward, fingertips slightly down.'

Assistant / L1 role

  • Hold a short float at the far end and hand it to the next swimmer as a baton for the easier version, as directed by the teacher.

Helps with