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Swim Golf

Strokes plus seconds for a width or length makes a 'golf score' – lower is better – so swimmers balance stroke length and speed.

Stages
Swimming – Stage 9, Swimming – Stage 10
Difficulty
Developing
Skills
Stroke Efficiency, Endurance & Pace
Equipment
Pace Clock
Age
9–99 years
Group size
2–20 swimmers
Time
About 7 minutes
In a lesson
Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Competition with yourself only; stagger starts.

What it develops

  • Use stroke count and tempo to swim efficiently
  • Set and review personal technique challenges

How to run it

  1. Swimmers swim one width/length, counting strokes; the teacher or partner times it.
  2. Score = stroke count + time in seconds.
  3. Swimmers try to lower their score on the next go by changing tempo or stroke length.
  4. Compare only with your own earlier score.

Teaching cues

  • Long and smooth beats short and frantic.
  • Streamline off the wall – it's free distance.
  • Find your best mix.

Make it easier

  • Use widths and just count strokes.

Make it harder

  • Play with backstroke and breaststroke too.
  • Play over 50 metres including a turn.

Common faults

  • Gliding so long that the time grows.
  • Sprinting with very short strokes.

Corrections

  • 'Both numbers matter.'
  • 'Keep the kick going in the glide.'

Assistant / L1 role

  • Time and add up scores for your lane, writing each swimmer's best on the whiteboard.