Home › Water Polo – Stage 8

Stop and Go Squares

Swimmers move around a marked square, stopping to tread on command and sprinting off again in a new direction – builds the stop-start movement of water polo.

Stages
Water Polo – Stage 8, Water Polo – Stage 9
Difficulty
Developing
Skills
Treading Water, Head-Up Swimming, Water Polo Movement
Equipment
Float
Age
8–99 years
Group size
3–14 swimmers
Time
About 5 minutes
In a lesson
Introduction / Warm-up, Skill Development 1, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Deep water only for swimmers who can tread independently; a rescue aid on poolside.
  • Limit numbers in the square so swimmers have space.

What it develops

  • Stop, start and change direction quickly
  • Eggbeater to stay high and stable

How to run it

  1. Mark a square with floats or lane lines in deep water.
  2. Swimmers swim head-up around the inside of the square.
  3. On 'stop', they tread water upright with hands up; on 'go', they swim to a corner the teacher names.
  4. Keep everyone moving in the same direction around the square to start.

Teaching cues

  • Stop by sitting up and kicking.
  • Go by leaning forward and kicking hard.
  • Eyes up the whole time.

Make it easier

  • Shallower water where swimmers can stand on 'stop'.

Make it harder

  • Hold one hand up on 'stop' as if asking for the ball.
  • Change direction on 'switch'.

Common faults

  • Slow to stop – swimmers drift.
  • Losing height when stopping.

Corrections

  • 'Sit in a chair to stop.'
  • 'Kick your legs round to stay up.'

Assistant / L1 role

  • Stay on poolside beside the deep corner with a float ready to pass and call out if two swimmers are about to collide.

Helps with