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Communication Calls

Teams agree a few simple calls – 'man on', 'free', 'switch', 'back' – and earn bonus points in a game for using them.

Stages
Water Polo – Stage 10
Difficulty
Developing
Skills
Game Awareness
Equipment
Water Polo Ball, Team Caps or Bibs
Age
9–99 years
Group size
6–16 swimmers
Time
About 7 minutes
In a lesson
Skill Development 2, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Usual no-contact game rules apply.

What it develops

  • Communicate and play fairly to the rules

How to run it

  1. Teach four calls: 'free' (I'm open), 'man on' (defender close), 'switch' (swap who you mark), 'back' (get back to defend).
  2. Practise the calls in a passing drill.
  3. Play a short game where a team earns a bonus point each time the teacher hears a correct call that changes the play.
  4. Discuss which call helped most.

Teaching cues

  • Short, loud and clear.
  • Call early.
  • Listen to your team.

Make it easier

  • Use only 'free' and 'back'.

Make it harder

  • Team captain sets up a simple plan using the calls.

Common faults

  • Calls are too late.
  • Everyone shouting at once.

Corrections

  • 'Call before you need it.'
  • 'One voice at a time.'

Assistant / L1 role

  • Listen to one team and tally correct calls for the bonus points.

Helps with