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Water Polo Debrief Circle

Treading or holding the wall in a circle, players share one good pass, one smart movement and one thing to improve as a team.

Stages
Water Polo – Stage 9, Water Polo – Stage 10
Difficulty
Beginner
Skills
Treading Water, Game Awareness
Equipment
None
Age
8–99 years
Group size
4–20 swimmers
Time
About 3 minutes
In a lesson
Recap / Safe Exit
Shared by
SwimShare Resource

Safety notes

  • Keep it short so swimmers don't get cold; supervise the exit.

What it develops

  • Communicate and play fairly to the rules

How to run it

  1. Players gather in a circle at the wall or treading in deep water.
  2. Each player names a team-mate who made a good pass or movement.
  3. The group agrees one team improvement for next time.
  4. Exit the pool safely.

Teaching cues

  • Be specific.
  • Praise team-mates.
  • One team goal.

Make it easier

  • Hold the wall rather than tread.

Make it harder

  • Players suggest a drill to work on the team goal.

Common faults

  • General comments like 'good game'.

Corrections

  • 'Which pass? Why was it good?'

Assistant / L1 role

  • Supervise the swimmers at the wall and lead the exit when the teacher finishes.