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Move to the Mood

Swimmers listen to two contrasting pieces of music and choose movements that match each mood – slow and flowing or bright and sharp.

Stages
Artistic Swimming – Stage 10
Difficulty
Developing
Skills
Rhythm, Artistic Movement
Equipment
Poolside Speaker
Age
8–99 years
Group size
2–20 swimmers
Time
About 7 minutes
In a lesson
Skill Development 2, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Speaker kept well away from the water; volume set so the teacher can still be heard.

What it develops

  • Surface presentation
  • Create simple choreography

How to run it

  1. Play a short calm piece; swimmers suggest smooth, slow moves (layout glides, slow spins).
  2. Play a short lively piece; swimmers suggest quick, sharp moves (tucks, quick arm shapes).
  3. In pairs, swimmers create four counts for each mood.
  4. Perform both moods back to back for another pair.

Teaching cues

  • Listen first.
  • Match speed and energy to the music.
  • Contrast makes it interesting.

Make it easier

  • The teacher offers moves to choose from.

Make it harder

  • Link the two moods with a transition.

Common faults

  • Same movements for both moods.
  • Losing the beat.

Corrections

  • 'Make the calm part really slow.'
  • 'Count the beat before you start.'

Assistant / L1 role

  • Operate the speaker on the teacher's signal and keep it safely back from the edge.

Helps with