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Entry Splash Detective

Partners judge the size of the splash on each entry – the smaller the splash, the more streamlined the entry – making 'quality' easy to see.

Stages
Diving – Stage 8, Diving – Stage 9, Diving – Stage 10
Difficulty
Developing
Skills
Body Control, Diving Entry
Equipment
None
Age
8–99 years
Group size
2–14 swimmers
Time
About 6 minutes
In a lesson
Skill Development 2, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Head-first entries only into water deep enough under the pool's diving policy; one at a time; area checked clear.

What it develops

  • Streamlined entry with hands locked
  • Standing dives with control and good entry

How to run it

  1. Partners stand back from the edge to watch.
  2. Each entry (feet-first jump or, where allowed, head-first dive) is scored: big splash 1, medium 2, small 3.
  3. The swimmer chooses one change to make (straighter legs, locked hands, head in) and tries again.
  4. Swap roles.

Teaching cues

  • Small splash = good entry.
  • One change at a time.
  • Straight all the way in.

Make it easier

  • Score feet-first jumps only.

Make it harder

  • Score head-first entries from the swimmer's current progression, where depth allows.

Common faults

  • Trying to 'force' a small splash by going too deep.

Corrections

  • 'Straight and steady – the splash takes care of itself.'

Assistant / L1 role

  • Act as the splash judge for any swimmer without a partner, using the agreed 1–3 scale.

Helps with