Entry Splash Detective
Partners judge the size of the splash on each entry – the smaller the splash, the more streamlined the entry – making 'quality' easy to see.
- Stages
- Diving – Stage 8, Diving – Stage 9, Diving – Stage 10
- Difficulty
- Developing
- Skills
- Body Control, Diving Entry
- Equipment
- None
- Age
- 8–99 years
- Group size
- 2–14 swimmers
- Time
- About 6 minutes
- In a lesson
- Skill Development 2, Game / Consolidation
- Shared by
- SwimShare Resource
Safety notes
- Head-first entries only into water deep enough under the pool's diving policy; one at a time; area checked clear.
What it develops
- Streamlined entry with hands locked
- Standing dives with control and good entry
How to run it
- Partners stand back from the edge to watch.
- Each entry (feet-first jump or, where allowed, head-first dive) is scored: big splash 1, medium 2, small 3.
- The swimmer chooses one change to make (straighter legs, locked hands, head in) and tries again.
- Swap roles.
Teaching cues
- Small splash = good entry.
- One change at a time.
- Straight all the way in.
Make it easier
- Score feet-first jumps only.
Make it harder
- Score head-first entries from the swimmer's current progression, where depth allows.
Common faults
- Trying to 'force' a small splash by going too deep.
Corrections
- 'Straight and steady – the splash takes care of itself.'
Assistant / L1 role
- Act as the splash judge for any swimmer without a partner, using the agreed 1–3 scale.