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Six-Kick Switch

Six kicks on one side, one stroke to roll through to the other side – teaches rotation and breathing without stopping the kick.

Stages
Stage 5, Stage 6, Stage 7
Difficulty
Developing
Skills
Rotation, Coordination, Front Crawl Breathing
Equipment
None, Float
Age
7–99 years
Group size
1–12 swimmers
Time
About 5 minutes
In a lesson
Introduction / Warm-up, Skill Development 1, Skill Development 2
Shared by
SwimShare Resource

What it develops

  • Front crawl with breathing timed to the arm action
  • Swim with fewer, longer strokes
  • Efficient front crawl with rotation and rhythmic breathing
  • Improve stroke efficiency on all strokes
  • Efficient front crawl over distance
  • Keep technique and stroke count as distance increases

How to run it

  1. Kick on the side, lower arm extended, face down.
  2. After six kicks, take one front crawl stroke with the top arm and roll to the other side.
  3. Breathe on the roll when needed.
  4. Keep kicking the whole time.

Teaching cues

  • Six kicks, switch.
  • Roll from the hips.
  • Keep the legs going.
  • Long arm in front.

Make it easier

  • Kick on one side only for a width, then swap.
  • Hold a float in the leading hand.

Make it harder

  • Three-kick switch.
  • Switch every stroke and breathe every three – almost full stroke with rotation.

Common faults

  • Stopping the kick on the switch.
  • Flat body – shoulders don't rotate.
  • Crossing the leading hand over the centre line.

Corrections

  • Count the kicks out loud together.
  • 'Show me your shoulder then your other shoulder.'
  • Lead hand stays in line with the shoulder, like on a train track.

Assistant / L1 role

  • Count kicks for one swimmer at a time and signal the switch if they lose count.

Helps with