Home › Stage 4

Swim and Scull Circuit

Stations around the pool – scull head-first, tread water, tub turn, float – swimmers rotate every minute.

Stages
Stage 4, Stage 5, Stage 6
Difficulty
Developing
Skills
Sculling, Treading Water
Equipment
Noodle
Age
7–99 years
Group size
4–16 swimmers
Time
About 8 minutes
In a lesson
Skill Development 1, Skill Development 2, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Deep-water stations only for swimmers cleared for deep water.

What it develops

  • Scull to support and to travel
  • Tread water for a short time
  • Scull with control in different positions
  • Tread water efficiently
  • Scull and tread water with control

How to run it

  1. Set up four stations: head-first scull, tread water, tub turn, back float.
  2. Swimmers spend one minute at each station.
  3. Swim between stations using a named stroke.
  4. Rotate until all stations are done.

Teaching cues

  • Small hands.
  • Stay calm.
  • Good strokes between stations.

Make it easier

  • Noodles at each station.
  • 30-second stations.

Make it harder

  • Harder sculls (feet-first, canoe).
  • Longer stations.

Common faults

  • Resting at stations.
  • Kicking to cheat at sculling stations.

Corrections

  • Clear task card at each station.
  • Noodle between the knees for sculls.

Assistant / L1 role

  • Run the treading station in the deep end and give the timings.

Helps with