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Mini Water Polo

A short, modified game with small goals or targets, simple rules and an emphasis on passing, space and fair play.

Stages
Water Polo – Stage 9, Water Polo – Stage 10
Difficulty
Developing
Skills
Head-Up Swimming, Passing, Shooting, Game Awareness
Equipment
Water Polo Ball, Goals or Targets, Team Caps or Bibs
Age
8–99 years
Group size
6–16 swimmers
Time
About 10 minutes
In a lesson
Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Clear no-contact rules explained before play; referee stops play for any unsafe contact, ducking or splashing faces.
  • Deep water only for swimmers confident treading; remove jewellery and check nails are short.
  • Goals secured and checked before play.

What it develops

  • Understand basic positions and spacing
  • Simple attacking ideas: space, movement and support
  • Communicate and play fairly to the rules
  • Keep technique going in short games

How to run it

  1. Teams of three or four with caps; small goals or targets at each end, no goalkeepers (or rotating goalkeepers).
  2. Rules: one hand on the ball, no contact, no holding the ball under water, restart from the side after a goal.
  3. Play two short halves of three to four minutes.
  4. Stop briefly to praise good passing, movement and fair play.

Teaching cues

  • Pass more than you dribble.
  • Spread out.
  • Fair play always.

Make it easier

  • Bigger targets; shallow water allowed.

Make it harder

  • Introduce a shot clock (e.g. shoot within 20 seconds of gaining the ball).

Common faults

  • Swarming around the ball.
  • Rough play near goal.

Corrections

  • 'Find your own space.'
  • 'Play the ball, not the player.'

Assistant / L1 role

  • Referee from the opposite side to the teacher, stopping play with the whistle for contact, and keep the score.

Helps with