Home › Diving – Stage 9

Half-Turn Jump

Jump out and turn half a circle in the air to land feet-first facing the wall – with a clear, safe distance from the edge.

Stages
Diving – Stage 9, Diving – Stage 10
Difficulty
Advanced
Skills
Rotation, Jump Entry, Body Control
Equipment
Floating Toys
Age
9–99 years
Group size
1–12 swimmers
Time
About 5 minutes
In a lesson
Skill Development 1, Skill Development 2
Shared by
SwimShare Resource

Safety notes

  • Feet-first only into deep enough water; swimmers must jump well out from the edge – stop anyone who lands close to the wall and return them to quarter turns.

What it develops

  • Pike and turning jumps with control
  • Jumps with clear shapes and turns

How to run it

  1. Stand at the edge; check depth and clear water.
  2. Jump up and well out, turning the head, shoulders and hips to complete a half turn.
  3. Enter straight and feet-first, now facing the wall at a safe distance.
  4. Surface, turn and swim to the side away from the entry spot.

Teaching cues

  • Jump out first – distance before turn.
  • Arms in tight to spin.
  • Straight entry.

Make it easier

  • Quarter-turn jumps until they're consistent.

Make it harder

  • Half turn with arms above the head in a pencil.

Common faults

  • Jumping straight up and landing close to the wall.
  • Incomplete turn.

Corrections

  • 'Jump to the cone, then turn.'
  • 'Pull your arms in to turn faster.'

Assistant / L1 role

  • Hold a floating target at a safe distance out from the wall and tell the teacher if any swimmer lands closer than it.

Helps with