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Entry Shapes Judge Panel

Swimmers take turns as a three-person judging panel scoring jumps on shape, control and entry – learning what good looks like.

Stages
Diving – Stage 9, Diving – Stage 10
Difficulty
Developing
Skills
Jump Entry, Body Control, Take-Off
Equipment
None
Age
8–99 years
Group size
4–14 swimmers
Time
About 8 minutes
In a lesson
Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Feet-first only into water deep enough for jumping; one at a time; teacher controls the go signal.

What it develops

  • Pike and turning jumps with control
  • Jumps with clear shapes and turns

How to run it

  1. Three judges sit back from the edge with score cards (1–5).
  2. Each jumper performs a chosen feet-first jump (pencil, star, tuck or pike).
  3. Judges score: one judges the take-off, one the shape, one the entry.
  4. Rotate so everyone jumps and judges.

Teaching cues

  • Control beats height.
  • Clear shape.
  • Straight entry.

Make it easier

  • Thumbs up/down instead of scores.

Make it harder

  • Jumpers announce their jump and are scored on matching it.

Common faults

  • Going for big height and losing control.

Corrections

  • 'Judges score control, not height.'

Assistant / L1 role

  • Supervise the judging panel, keeping them seated well back from the edge.

Helps with