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Crocodile Chase

When the crocodile snaps, swimmers kick fast with their floats to escape to the wall – short bursts of fast, small kicks.

Stages
Stage 2
Difficulty
Beginner
Skills
Forward Travel, Front Kick
Equipment
Float, Noodle
Age
4–9 years
Group size
3–12 swimmers
Time
About 4 minutes
In a lesson
Introduction / Warm-up, Game / Consolidation
Shared by
SwimShare Resource

Safety notes

  • Stagger swimmers so they don't crash at the wall.

What it develops

  • Travel about 10 metres on the front
  • Kick on the front and back

How to run it

  1. Swimmers hold floats a few metres from the wall.
  2. The teacher (crocodile) lurks behind them.
  3. On 'Snap!', swimmers kick as fast as they can to the wall.
  4. Discuss who was quickest: usually the small fast kickers, not the big splashers.

Teaching cues

  • Small fast kicks.
  • Kick from your hips.
  • Look down at the water.

Make it easier

  • Start closer to the wall.
  • Noodle instead of a float.

Make it harder

  • Face in for the whole chase.
  • Escape on the back.

Common faults

  • Huge splashy kicks that go nowhere.
  • Head lifts to look at the wall.

Corrections

  • 'Quiet fast feet are faster than noisy ones.'
  • 'Eyes on the water, I'll tell you when you're close.'

Assistant / L1 role

  • Stand at the wall to make sure swimmers stop safely, and note who is kicking from the knees for the teacher.

Helps with